animation_utils¶
Helpers for building animations over collections of Mobs.
map_mob_over_inputs applies a function across a sequence of inputs to produce
one animation per input, and animate_lagged_by_location staggers a set of
animations by where each Mob sits in space, so a change sweeps across the screen
rather than happening everywhere at once.
These compose with the animation contexts rather than replacing them: the lag is expressed as timing within the surrounding context.
Functions