gltf_loader¶
trimesh-backed importer for glTF / glB (and other trimesh-supported
formats): parse a model file into a
SceneData.
trimesh is pure-Python (plus numpy) and needs no native library, so unlike the pyassimp/FBX path this works out of the box. It loads geometry, per-vertex normals / UVs / colors, the node-instance transforms, and PBR materials (including embedded base-color textures, which are handed to the IR as in-memory images).
The output is the same backend-independent SceneData the FBX loader
produces, so Model3D builds both
through one shared path.
Functions