three_d_models¶
Importing 3-D model files.
Model3D loads a .glb,
.gltf or .fbx file – its meshes, its materials, and its rigid node
animation – and presents it as an ordinary Algan Mob you can spawn, move and
light with everything else in the Scene.
TriangleMesh is the underlying geometry
type for an explicit vertex/face mesh, useful on its own when you have the
triangles already. The scene_data types
(SceneData and friends) are the
format-neutral intermediate an importer produces, so support for a new file
format means writing one reader rather than touching the Mob layer.
See Importing 3-D Models.