TipableVMobject¶
Qualified name: algan.mobs.manim\_compat.TipableVMobject
- class TipableVMobject(tip_length=0.35, normal_vector=array([0., 0., 1.]), tip_style=None, **kwargs)¶
Bases:
ManimCompatMobMeant for shared functionality between Arc and Line. Functionality can be classified broadly into these groups:
- Adding, Creating, Modifying tips
- add_tip calls create_tip, before pushing the new tip
into the TipableVMobject’s list of submobjects
stylistic and positional configuration
- Checking for tips
- Boolean checks for whether the TipableVMobject has a tip
and a starting tip
- Getters
- Straightforward accessors, returning information pertaining
to the TipableVMobject instance’s tip(s), its length etc
Methods
Attributes
animation_managerThis mob's scene-owned animation manager.
basisThe Mob's orientation and scale, as a flattened 3x3 matrix of shape
(*, 9).casts_shadowsWhether this Mob's geometry blocks light on its way from a light source to another surface -- whether it casts a shadow.
childrenThe Mobs attached below this one, in attachment order.
closed_shellWhether this Mob's triangles form a CLOSED shell -- every camera ray that enters the geometry crosses a second time on its way out.
draws_descendantsWhether
get_render_primitivesreturns geometry belonging to this Mob's DESCENDANTS as well as its own.forwardGet the direction the Mob is facing.
lifespanThis mob's [spawn, despawn) interval on its Scene timeline (a
Lifespan).locationThe Mob's position in world space, shape
(*, 3).normalized_basisThe Mob's orientation with scale divided out, shape
(*, 9).parentsThe Mobs this one is attached to, in attachment order.
receives_shadowsWhether this Mob's surfaces are darkened by shadows cast onto them.
rightGet the Mob's own rightward direction.
scale_coefficientThe Mob's scale along its own right, up and forward axes, shape
(*, 3).stroke_colorThe color of the circuit's border stroke.
two_sidedWhether this Mob's geometry should be lit from whichever side the ray arrives on.
upGet the Mob's own upward direction.
xThe Mob's x coordinate in world units, shape
(*, 1).xyThe Mob's x and y coordinates in world units, shape
(*, 2).yThe Mob's y coordinate in world units, shape
(*, 1).zThe Mob's z coordinate in world units, shape
(*, 1).z_indexWhich of two exactly coplanar circuits draws in front (higher wins).
- Parameters:
tip_length (float)
normal_vector (Vector3DLike)
tip_style (dict | None)
kwargs (Any)