ThreeDAxes

Qualified name: algan.mobs.manim\_compat.ThreeDAxes

class ThreeDAxes(x_range=(-6, 6, 1), y_range=(-5, 5, 1), z_range=(-4, 4, 1), x_length=10.5, y_length=10.5, z_length=6.5, z_axis_config=None, z_normal=array([0., -1., 0.]), num_axis_pieces=20, light_source=array([-7., -9., 10.]), depth=None, gloss=0.5, **kwargs)

Bases: ManimCompatMob

A 3-dimensional set of axes.

Parameters:
  • x_range (Sequence[float] | None) – The [x_min, x_max, x_step] values of the x-axis.

  • y_range (Sequence[float] | None) – The [y_min, y_max, y_step] values of the y-axis.

  • z_range (Sequence[float] | None) – The [z_min, z_max, z_step] values of the z-axis.

  • x_length (float | None) – The length of the x-axis.

  • y_length (float | None) – The length of the y-axis.

  • z_length (float | None) – The length of the z-axis.

  • z_axis_config (dict[str, Any] | None) – Arguments to be passed to NumberLine that influence the z-axis.

  • z_normal (Vector3DLike) – The direction of the normal.

  • num_axis_pieces (int) – The number of pieces used to construct the axes.

  • light_source (Point3DLike) – The direction of the light source.

  • depth (Any) – Currently non-functional.

  • gloss (float) – Currently non-functional.

  • kwargs (dict[str, Any]) – Additional arguments to be passed to Axes.

Methods

Attributes

animation_manager

This mob's scene-owned animation manager.

basis

The Mob's orientation and scale, as a flattened 3x3 matrix of shape (*, 9).

casts_shadows

Whether this Mob's geometry blocks light on its way from a light source to another surface -- whether it casts a shadow.

children

The Mobs attached below this one, in attachment order.

closed_shell

Whether this Mob's triangles form a CLOSED shell -- every camera ray that enters the geometry crosses a second time on its way out.

draws_descendants

Whether get_render_primitives returns geometry belonging to this Mob's DESCENDANTS as well as its own.

forward

Get the direction the Mob is facing.

lifespan

This mob's [spawn, despawn) interval on its Scene timeline (a Lifespan).

location

The Mob's position in world space, shape (*, 3).

normalized_basis

The Mob's orientation with scale divided out, shape (*, 9).

parents

The Mobs this one is attached to, in attachment order.

receives_shadows

Whether this Mob's surfaces are darkened by shadows cast onto them.

right

Get the Mob's own rightward direction.

scale_coefficient

The Mob's scale along its own right, up and forward axes, shape (*, 3).

stroke_color

The color of the circuit's border stroke.

two_sided

Whether this Mob's geometry should be lit from whichever side the ray arrives on.

up

Get the Mob's own upward direction.

x

The Mob's x coordinate in world units, shape (*, 1).

xy

The Mob's x and y coordinates in world units, shape (*, 2).

y

The Mob's y coordinate in world units, shape (*, 1).

z

The Mob's z coordinate in world units, shape (*, 1).

z_index

Which of two exactly coplanar circuits draws in front (higher wins).